
Hitman: Codename 47
Hitman Codename 47 starts in a prison; you are trapped and need to escape. The prison also serves as the training level, so it's not really difficult. After a successful escape the screen goes dark and there you are, some years later, working on another assignment.
Dressed in a black suit with a red interior, black leather gloves, black tie, and white shirt, the main character is a bald white man with a serial code tattooed to the back of his head. He's a hired assassin and his employer is known only as the Agency. Instead of a name he has a number: 47.
47 doesn't know a lot about himself, but he knows that he is an efficient killing machine. The game involves 47 receiving targets along with a promise of a reward from the Agency, and that's where the fun starts.
The reward money is needed -- after all, Hitman Codename 47 needs weapons and bullets as well as a retirement fund for when he gets older. You can get weapons from the Agency as well as from the black market.
But the money doesn't make a difference to 47; his troubled past compels him to find out about himself, and the things he learns are far more important than any monetary reward.
The game is played with the normal WASD control and the mouse, just as in other FPS games like Unreal Torunament.
The first time I played Hitman: Codename 47 I was baffled. Dressed to shoot everything in front of me, I started killing the wrong people and bringing attention to myself, and my mission failed without me really understanding why. The second time around I started paying attention to the information the Agency gives you. There's a story there and you have to become familiar with it to succeed, and there are also some maps that you will need in order to find your target as well as make your escape.
Once all of the information is considered, you start to walk more carefully, not showing your guns or intentions. Stealth is your friend and as 47 you'll have to know how to blend in with the scenery.
I killed my first target silently with piano wire. He struggled, but he was no match for 47's abilities -- he didn't even have a chance. The way he moved, trying to get some air was a little too real for me, I think, but it reminded me that I'm into a brand new kind of game.
So after I was done with him I started walking again, confident that I'd finished my mission, but just at the last moment a man walking by discovered the body. He wasn't even a bad guy -- just a normal citizen that found a dead body on the street, and of course he started screaming and that was the end of me.
So taking care of them silently is not enough, and being careful of other bad guys is not enough -- you have to be sure nobody sees you and nobody finds the body.
System Requirements
Minimum Requirements
Pentium II 300MHz or equivalent processor
64MB RAM
400MB hard drive space
8X CD-ROM drive
DirectX 7.0 compliant 3D accelerated video card with 12MB VRAM
DirectX 7.0 compliant sound card
DirectX 7.0 or higher (included)
Keyboard, Mouse
Recommended
Pentium III or Athlon processor
128MB RAM
DirectX 7.0 compliant 3D accelerated video card with 32MB VRAM
Mouse with scrolling function
Screenshots





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